Fuuton Ninjutsu: Difference between revisions

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(New page: ==Minimum Requirements== Intelligence (Minimum 14 needed) Wisdom (Minimum 12 needed) Dexterity (Minimum 15 needed) ==Description== The power to manipulate the winds rely on a decent an...)
 
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==Minimum Requirements==
==Minimum Requirements==
Intelligence (Minimum 14 needed)
You must have 12 [[Orochimaru Kills]] and the following:


Wisdom (Minimum 12 needed)
[[Intelligence]] (Minimum 14 needed)


Dexterity (Minimum 15 needed)
[[Wisdom]] (Minimum 12 needed)
 
[[Dexterity]] (Minimum 15 needed)


==Description==
==Description==


The power to manipulate the winds rely on a decent analyzation skill (predicting enemy actions) and physical flexibility.
The power to manipulate the winds rely on a decent analyzation skill (predicting enemy actions) and physical flexibility.
==Fuuton Ninjutsu Techniques==
* Kaze no Yoroi (1)
* Kamaitachi no Jutsu (3)
* Kaze Kiri (6)
* Daikamaitachi no Jutsu (10)
* Kaze no Yaiba (15)
* Fuuton - Tatsu no Oshigoto (18)
* Renkuudan (20)

Latest revision as of 00:00, 9 March 2008

Minimum Requirements

You must have 12 Orochimaru Kills and the following:

Intelligence (Minimum 14 needed)

Wisdom (Minimum 12 needed)

Dexterity (Minimum 15 needed)

Description

The power to manipulate the winds rely on a decent analyzation skill (predicting enemy actions) and physical flexibility.

Fuuton Ninjutsu Techniques

  • Kaze no Yoroi (1)
  • Kamaitachi no Jutsu (3)
  • Kaze Kiri (6)
  • Daikamaitachi no Jutsu (10)
  • Kaze no Yaiba (15)
  • Fuuton - Tatsu no Oshigoto (18)
  • Renkuudan (20)