Travel System: Difference between revisions
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(New page: ==Map== top ==System== The Travel System handles the entire travelling, it works basically like a System that has: #From #To #Travelcost as one travel added. Which m...) |
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#From | #From | ||
#To | #To | ||
# | #Travel cost | ||
as one travel added. | as one travel added. | ||
Which means also that you have limited options from WHERE you go WHERE. Roads may be blocked, or a river used for travelling not suitable to go against the stream. | Which means also that you have limited options from WHERE you go WHERE. Roads may be blocked, or a river used for travelling not suitable to go against the stream. Certain countries will be harder to travel to (cost more travels) than others while you're in different places. | ||
If you run out of travel points (you have a certain amount as standard, plus additional points from your companion possibly) instead forest turns will be used. | If you run out of travel points (you have a certain amount as standard, plus additional points from your companion possibly) instead forest turns will be used. |
Revision as of 04:47, 27 February 2008
Map
System
The Travel System handles the entire travelling, it works basically like a System that has:
- From
- To
- Travel cost
as one travel added.
Which means also that you have limited options from WHERE you go WHERE. Roads may be blocked, or a river used for travelling not suitable to go against the stream. Certain countries will be harder to travel to (cost more travels) than others while you're in different places.
If you run out of travel points (you have a certain amount as standard, plus additional points from your companion possibly) instead forest turns will be used.